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<< Click to Display Table of Contents >> dpCom > Introduction to the system > Key concepts in dpCom > Objects and components |
These sections describe the basics of documentation and editing, the most common methods of creating new objects, how you can change an object's geometry in the map, and how to use attribute forms to specify and edit other properties of an object.
If you have never worked with creating and editing objects in dpCom before, please first read the Objects and the Components sections below before proceeding with any of the other sections.