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<< Click to Display Table of Contents >> dpCom > Menu reference > Edit > Component > Add vertex |
Creates an additional vertex (break point) to a component.
You can lock the movement when placing or moving a vertex: •Press N to lock the movement to north-south direction. Press N again to unlock the direction. •Press E to lock the movement to east-west direction. Press E again to unlock the direction. If both N and E are enabled, movement is locked in all directions. When you add a vertex to a line segment, you can press O to enable orthogonal mode. The vertex will then be placed so that the two new line segments form a right angle. Press O again to disable orthogonal mode. |
If the wrong component, segment, or vertex is selected, you can right-click to select the next possible match. |
If you snap the new vertex to a vertex with a Z-value, for example from a reference object, the Z-value is automatically copied to the new vertex. |
1.Select Edit > Component > Add vertex (A) or press in the toolbar.
2.Select the component you wish to add a vertex to. The component is highlighted, illustration (A).

3.Select position for placing a new vertex. A preview of the result is shown in red, illustration (B).

4.Left-click to add the vertex. A new vertex for a component has been created, illustration (C).

1.Select Edit > Component > Add vertex (A) or press in the toolbar.
2.Left-click the component's start or end point.
3.Place one or several new vertices (points). A preview of the result is shown in red.

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